Wednesday, June 6, 2007

Shadowrun

  • It is not groundbreaking; apperently it's CounterStrike++ for the console.
  • It is not the prettiest game; many of the environments seem overly angular and some of the animation decisions are questionable.
  • It is not worth the high price (on the Xbox 360 at least).
  • But it is like crack; even when you get your ass whupped you can always blame it on a particular race/magic/weapon/tech choice and start over - when you win, you're convinced you found the perfect combo and cannot wait to put it together again.
Getting a game started when you're already in a party seems to take too long. This is offset slightly by the fact that you can normally scan your Xbox Live ex-players list and rejoin folks you played with previously.

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