Showing posts with label Shadowrun. Show all posts
Showing posts with label Shadowrun. Show all posts

Wednesday, June 6, 2007

Shadowrun

  • It is not groundbreaking; apperently it's CounterStrike++ for the console.
  • It is not the prettiest game; many of the environments seem overly angular and some of the animation decisions are questionable.
  • It is not worth the high price (on the Xbox 360 at least).
  • But it is like crack; even when you get your ass whupped you can always blame it on a particular race/magic/weapon/tech choice and start over - when you win, you're convinced you found the perfect combo and cannot wait to put it together again.
Getting a game started when you're already in a party seems to take too long. This is offset slightly by the fact that you can normally scan your Xbox Live ex-players list and rejoin folks you played with previously.

Thursday, May 17, 2007

Halo 3: Multiplayer Beta

I entered the Beta through my copy of Crackdown, Agent. I played two matches on the evening of Wednesday May 16th before the service became unavailable and recommended me to play Shadowrun. :P

The service was back up and running on Thursday May 17th and I played about a half dozen Rumble Slayer games.

Initial impressions:
  • Matchmaking options seem even more thorough
  • Looks a lot like Halo 2. Update: A pretty detailed comparison of both games' graphics.
  • Use of the shoulder buttons on the Xbox 360 controller is welcome
  • I didn't expect to enjoy using the re-introduced assault rifle but I do :-)