- It is not groundbreaking; apperently it's CounterStrike++ for the console.
- It is not the prettiest game; many of the environments seem overly angular and some of the animation decisions are questionable.
- It is not worth the high price (on the Xbox 360 at least).
- But it is like crack; even when you get your ass whupped you can always blame it on a particular race/magic/weapon/tech choice and start over - when you win, you're convinced you found the perfect combo and cannot wait to put it together again.
Multi-sport "racing" diary; thoughts on concerts, movies, video games, maybe even books...
Full disclosure: I work in the video games industry. The views expressed here are mine alone and do not necessarily reflect the views of my employer.
Showing posts with label Shadowrun. Show all posts
Showing posts with label Shadowrun. Show all posts
Wednesday, June 6, 2007
Shadowrun
Thursday, May 17, 2007
Halo 3: Multiplayer Beta
I entered the Beta through my copy of Crackdown, Agent. I played two matches on the evening of Wednesday May 16th before the service became unavailable and recommended me to play Shadowrun. :P
The service was back up and running on Thursday May 17th and I played about a half dozen Rumble Slayer games.
Initial impressions:
The service was back up and running on Thursday May 17th and I played about a half dozen Rumble Slayer games.
Initial impressions:
- Matchmaking options seem even more thorough
- Looks a lot like Halo 2. Update: A pretty detailed comparison of both games' graphics.
- Use of the shoulder buttons on the Xbox 360 controller is welcome
- I didn't expect to enjoy using the re-introduced assault rifle but I do :-)
Subscribe to:
Posts (Atom)